Remember the remote-control slot-car racetracks you played with as a kid? Well Tiny Trax, by FuturLab, is about to take you back to your youth and put your track on your TV in glorious VR!

PlayStation’s newest VR game just came out 7/25/17 and its already a top viewed stream! We got our hands on the game at E3 and had so much fun with it. When we got our review copy we pretty much haven’t been able to put it down – except with we get a little VR queasy (which, let’s face it, happens – especially in racing games).

There are 12 tracks to choose form all with different themes. From tropical paradise to space to pirates and an underwater track (our current fav). You choose the track and race against AI or friends.

The tracks run horizontally as well as vertically and have cool loops and jumps. The cars have a fun cartoon-like quality and you can drift, recharge and gain certain boosts as you play. You have 6 cars to choose from and then have the option to load in against AI or race against up to 4 friends. Unfortunately, we only raced against AI as no one we know had the game YET. I say YET as its just now been released. When you play the cars literally seem to be in front of your face/nose – it’s CRAZY. We had a lot of fun.

In future updates, we would love to see more tracks, the ability to join other players in a lobby without having to be friends with them as well as a larger assortment of cars. It would be great if they released a DLC where you could build and create your own wild tracks, too.

Check out the trailer here and keep an eye on our Twitch channel for some new videos (coming soon).

Tiny Trax is available now for $19.99, or $17.99 with a PS Plus membership and is a PlayStation exclusive game.

If you’ve never heard of Fortnite, Epic Games newest release, you’re not alone. I hadn’t until E3 2017.

Fortnite is goal driven build and defend against zombies co-op game. You are one of the heroes and are on a mission to help build your own base of operations – in stages as you progress through the game – by completing co-op play achievements and gathering much needed resources. I’m oversimplifying it, but that’s it in a nutshell. Here’s the trailer.

We got the Early Access addition and have been playing it almost non-stop for a week now. Pretty safe to say I’m a little bit addicted.

The tutorial is ok – a few things we had to figure out on our own – but it basically throws you right into the action from the start of the game. You have the ability to pick form 4 Hero types:

·        Outlander

·        Soldier (this is the class we chose)

·        Ninja

·        Constructor

Your job is simple: take back the world that has been victim to an apocalyptic storm. You’re basically fighting enemies called Husks as well as other boss-like enemies that appear as you progress through the game. To fight them, and take back areas, you have to build structures to protect main goals and stay alive through all the waves of husks.

Each time you complete a goal you are rewarded with different heroes, survivors, defenders, weapon schematics, resources and llama piñatas (that you can whack to get even more resources).

We have several gameplay videos up on your Twitch channel, which you can access here.

We love this game – seriously. Its very addicting and fun and a refreshing change from the recent AAA flops that have come out this Spring/Summer.

Fortnite is currently available for Early Access purchase for PlayStation 4, Xbox One and PC/Mac. There are SEVERAL different versions of the game that you can buy. Details can be found here.

The free version of the game will be available at some point in 2018.

The Destiny 2 Beta Preview

by Maverick on

This week the wonderful souls at Bungie released the Destiny 2 beta – this beta is/was available to anyone who preordered the game.

The Destiny 2 beta showcased 4 playable features of the upcoming game:

·        The Story – Act 1

·        A Strike – The Inverted Spire

·        The Crucible – Control & Countdown

To start, Bungie geared up a level 20, 200 power (power seems to have replaced light level), Warlock, Titan and Hunter for you to choose from. Unfortunately, there were no player customizations – or the ability to take your helmet off – but each class was given different weapons for you to try. Players also have the ability to create 3 different characters so they could play all 3 classes – which is what we did. I was bummed that you couldn’t trade weapons between classes, but its’ just a beta. When we broke down weapons and gear we also didn’t get anything, which is probably also because it a beta – so that’s something that will be nice to see what materials you get in the future.

No matter which class you chose, the beginning was the same – you are immediately immersed into the storylines first act, where the Cabal attack and you basically have to escape the Tower, while completing a few objectives. I’m not going to spoil it for you BUT I will say this… when you meet Ghaul… you’ll hate him as much as we did. There was a collective “Fuck this guy” at the end of the story mission. Bungie did that scene well… we actually felt like we were being stripped of things on a personal level. So really… FUCK THAT GUY. For reals. But, if you can get past what an asshole Ghaul is, it was cool to see familiar foes with new shields and new foes like Cabal with fire tanks that you could shoot that would explode and kill them.

After the story, we played around with the inventory we were given and then the headed to the strike, The Inverted Spire. After a few misses on matchmaking we landed a decent team and plowed through the strike with relative ease. Don’t get me wrong, there was the challenge of not knowing the strike yet and new elements of known enemies with new shields or weapons and new ones we had to navigate but it had the similar Destiny strike feel to it and you even got loot at the end. One cool element was that the boss had 3 levels, which was marked by the floor literally falling out from under you. The loot that dropped at the end was all leveled up and random gear or weapons and the chest opened automatically without anyone prompting it. We didn’t see any engram drops, though, throughout any gameplay. We were able to run all 3 classes through the strike and get a weapon or armor drop.

The Crucible is hands down one of my favorite elements of Destiny and I was eager to see how it would be different in Destiny 2. First off, it’s now 4 v 4 PVP. For me that was the only negative. I liked the Control map and game as well as the new Countdown game, but man… 4 v 4 sucks. I like big groups and constant chaos. It just didn’t have the same feel with less players. That’s not to say it’s less team oriented, the smaller group definitely makes it more intimate and you have to work together. For players that don’t jump in with friends that will prove to be tricky as most random players we encountered didn’t turn on team chat and you were left to running and gunning on your own and unable to talk to the other players to strategize a win.

In Control, you start off with a point captured and then don’t need to wait for an enemy point to cool down and then capture, which added a faster element to the game style.

With the original Destiny Crucible, there were timed ammo drops for special and heavy weapons – in Destiny 2 there is a timed power ammo drop that’s available more frequently but its first come first served. Old ammo drops allowed for multiple players to pick them up.

No weapons felt majorly overpowered but the melee certainly seemed to lag or delay a lot with all classes.

All in all, the game feels like the old Destiny with some updates and new content. We love Destiny and are really looking forward to playing and exploring Destiny 2 more prior to the release.

Just remember… this is a beta… a beta is: a trial of machinery, software, or other products, in the final stages of its development, carried out by a party unconnected with its development.

So, let’s stop all the bashing… at least until the completed game comes out in a few months, ok?! Ok.

If you’d like to check out any of our beta gameplay, head over to our Twitch channel and watch one of our videos. We had fun… and cursed… a lot.

Until next time Guardians.

E3 is back with a new offering this year – E3 Coliseum- brought to you by Geoff Keighley. You may be familiar with Keighley’s past productions – he’s responsible for The Game Awards.

The 2 day event will feature live game demonstrations, gaming panels, and celebrity appearances and interviews and is open to all E3 badge holders. Some of the celebrities scheduled to appear are:

  • Jack Black
  • Neil deGrasse Tyson
  • James Gunn
  • Chris Hardwick
  • Gennifer Hutchison
  • Ivan Reitman
  • Jordan Vogt-Roberts

Interested in attending? Grab your badge and line up starting at 7 a.m. June 13. E3 Coliseum is located at The Nova, which is only a short walk away from where E3 is being held at the Los Angeles Convention Center. For more information on E3 Coliseum access, guests, schedule, etc. please visit www.e3coliseum.com.

Here’s the full line up for E3 Coliseum, per their website:

E3 Coliseum Schedule of Events

Date
Event
Speaker/Guest
Tuesday, June 13, 11:00 AM
God of War: Behind the Curtain
Michele Morrow
Cory Barlog, Shannon Studstill, Jeet Shroff, & Ariel Angelotti – Santa Monica Studio
Tuesday, June 13, 12:00 PM
Inside Bungie
Big Show – WWE
Pete Parsons – Bungie
Tuesday, June 13, 12:30 PM
World Builders
Chris Hardwick – Actor/Comedian/TV Host
Neil deGrasse Tyson – Hayden Planetarium
Randy Pitchford – Gearbox
Kiki Wolfkill – Microsoft
James Gunn – Guardians of the Galaxy
Tuesday, June 13, 1:30 PM
Assasin’s Creed
Panel To Be Announced
Tuesday, June 13, 2:15 PM
What Game From E3 Will Make You the Next Online Gaming Superstar?
Matthew Patrick – Theorist Media
Tuesday, June 13, 2:45 PM
Bethesda Software
Panel To Be Announced
Tuesday, June 13, 3:15 PM
Square Enix
Panel To Be Announced
Tuesday, June 13, 4:00 PM
Epic Games
Panel To Be Announced
Tuesday, June 13, 4:30 PM
Swing Behind the Scenes With the New Spider-Man for PS4
Bill Rosemann – Marvel Games
Jon Paquette & Bryan Intihar – Insomniac Games
Ryan Penagos – Marvel Digital Media
Tuesday, June 13, 5:00 PM
Project Scorpio: The Most Powerful Place to Create and Play
Larry Hryb & Albert Penello – Microsoft
Chris Tector – Turn 10 Studios
Mike Rayner – The Coalition
Tuesday, June 13, 6:00 PM
Jack Black in Conversation with Tim Schafer
Jack Black – Actor
Tim Schafer – Double Fine Productions
Wednesday, June 14, 10:00 AM
New Realities: Gaming in VR, AR, and Gaming
Ivan Reitman – Director/Producer
Curtis Hickman – The Void
Will Smith – The Foo Show
Tanya Watson – Squanchtendo Games
David Ellison – Skydance Media
Brandon J. Laatsch – Stress Level Zero Games
Wednesday, June 14, 10:45 AM
Sea of Thieves: Community Spirit
Joe Neate, Mike Chapman, Adam Park, & Christina Parker – Rare
Wednesday, June 14, 11:30 AM
Gaming Evolved: New Voices, New Visions
Panel To Be Announced
Wednesday, June 14, 12:00 PM
Crash Bandicoot Reunion
Jason Rubin – Oculus
Andy Gavin – Naughty Dog
Mark Cerny – Cerny Games
Bob Rafei – Big Red Button Entertainment
Connie Booth – Sony Interactive Entertainment
Wednesday, June 14, 12:45 PM
Mortal Kombat: Celebrating 25 Years
Ed Boon – Mortal Combat
Geoff Keighley – The Game Awards
Wednesday, June 14, 1:30 PM
Far Cry 5: A Trip to Hope Country
Dan Hay & Drew Holmes – Ubisoft
Wednesday, June 14, 2:00 PM
Call of Duty: WWII – Sledgehammer Games’ Journey Back To The Franchise’s Roots
Michael Condry, Greg Reisdorf, & Glen Scholfield – Sledgehammer Games
Wednesday, June 14, 2:30 PM
Stories Across Screens
Gennifer Hutchison – Better Call Saul
Emil Pagliarulo – Bethesda Game Studios
Josh Scherr – Naughty Dog
Dan Tractenberg – 10 Cloverfield Lane
Wednesday, June 14, 3:15 PM
A Conversation with Hideo Kojima and Jordan Vogt-Roberts
Hideo Kojima – Kojima Productions
Jordan Vogt-Roberts – Kong: Skull Island
Wednesday, June 14, 4:15 PM
The Indie Revolution
Robin Hunike – Funomena
Brendan Greene – PlayerUnknown’s BATTLEGROUNDS
Eli Cymet – Built by Snowman
Wednesday, June 14, 5:00 PM
Middle-earth: Shadow of War – A Behind the Scenes Look
Troy Baker – Actor
Michael de Plater – Monolith Productions
Wednesday, June 14, 5:30 PM
Square Enix
To Be Announced
Wednesday, June 14, 6:00 PM
To Be Announced
Exclusive Surprise Discussion with Renowned Figures

 

A month ago we were sent a Cease and Desist from an attorney representing a company with a similar interest and business model within the gaming media community. The letter prevented us, temporarily, from releasing any new content on www.MaverickGamers.com.  After several private engagements, meetings and hiring our own attorney I’m happy to report that we will continue business as usual no later than June 1st, 2017 with new and regular content.

We want to thank everyone who reached out with inquiries re: on hold and missing content and reassure you that we are as solid as we ever now that we’ve overcome these recent hurdles. We look forward to bringing you new and engaging interviews, gaming and entertainment content including our new Film Series as well as in-depth coverage at E3 2017.

While we have generously agreed not to mention the other organization by name or the specifics of the BULLSHIT letter we received we will say this:

Hey, assholes… FUCK you.

Oh, and…

We’re back bitches.

 

Sincerely,

Maverick Gamers

Ok, I’ll say it… I’m actually kinda excited for Call of Duty WWII. If you missed the trailer, you can view it here.

I know, I know… a lot of players feel like the last few COD games jumped the shark with the addition of jet packs and space combat and the move away from clan based warfare and grouping. Battlefield 1 got a huge influx of new players and boost to the franchise due to the COD issues that most die-hard players couldn’t put up with any longer. I admit, I’m one of them.

COD is going back to its roots… if you were lucky enough to catch the XBOX Twitch worldwide reveal with Sledgehammer Games today you saw a lot about the campaign and about 3 seconds of multiplayer.

The campaign looks great – it’s polished and seems to be historically accurate, things that most COD players are extremely excited about. It features Josh Duhamel, Jeffrey Pierce and Jonathan Tucker as the main characters in the game and it seemed like these guys really enjoyed taking part in the game.

 

The campaign puts you in the role of Pvt. Ronald “Red” Daniels, a green recruit joining the US “Bloody First” infantry division with his friend, Pvt. Zussman. The game takes place between 1944 and 1945, specifically in Europe surrounding the events before and after you storm the beach at Normandy on D-Day. In addition to this major historical event you’ll also take place in other central battles of the war effort including the Battle of the Bulge. To lend to the historical accuracy, Sledgehammer games enlisted the help of historian Marty Morgan. Mr. Morgan is a renowned WWII historian who was said to have “devoted his life” over the least 2 year to capturing the essence of WWII for this game.

While we only got to see a quick snippet of the multiplayer (no lie, it was like 3 seconds) it will be available to play at E3. I’m excited to get my hands on it! They did reveal there will be a new MP mode called Divisions, where players will be able to take part in different parts of the army and war while recreating integral battle from this time period and focuses primarily on team based objectives. They are also adding an HQ feature which will be the social community hub for players. My guess is it will resemble what Ubisoft did in The Division.

There will also be a beta for the MP if you preorder the game – and according to this PlayStation post, users on PS4 will get access first. (happy dance)

Zombie co-op is back, too – this will center around the Third Reich’s failed attempts to experiment on soldiers, no doubt.

Call of Duty WWII will be available on XBOX One, PS4 and PC November 3, 2017.

We are SO excited about the return of Crash Bandicoot! From our first days on PS One, we loves jumping and running and kicking apples and bursting open crates… only to then die while falling down a hole you didn’t see just to start the WHOLE LEVEL OVER AGAIN!!

*sigh*

We loved that game.

So… now with the NEW Crash coming out, we are so excited. The games release date is now scheduled for June 30th, 2017 on PS4. Rumor has it that PlayStation will be showing the game at GDC and E3. We’ll be at both and be sure to add more reviews and videos of the game.

Until then, enjoy the trailer here.