Xbox One

THE STAMPEDE IS COMING

 NEW ONRUSH TRAILER SHOWCASES ACTION, OVER THE TOP ARCADE RACING

Larkspur, Calif. – Feb 20, 2018 – Codemasters & Deep Silver released a new gameplay trailer for ONRUSH, the action packed, arcade racer that will smash its way onto the PlayStation®4 computer entertainment system and Xbox One, the all-in-one entertainment system by Microsoft, on June 5, 2018. The new trailer, available to view now at https://youtu.be/Kb3ZVPG5TU0, showcases the game’s bold and vibrant approach to racing with thrilling boosts, insane jumps and incredible takedowns.

    

Designed to keep players always in the action, ONRUSH is a celebration of sensational speed, outright fun and over the top spectacle. Players battle it out on track to power up their RUSH meter which enables them to unleash the ultimate manifestation of boost and power as they wreak havoc on their opponents by performing death defying takedowns and stunts.

 

There are eight vehicle classes in ONRUSH, each of which has its own unique style, feel and advantages. These style differences also pertain to the vehicles’ RUSH states – with each class having different effects and abilities that can help their team claim victory.

 

Available to pre-order now in retail, the exclusive DAY ONE EDITION that gifts the players the jaw-dropping and unique VORTEX Buggy. Players who pre-order the game on PlayStation 4 will get early access to the ONRUSH beta before it opens up to everyone on PlayStation 4 and Xbox One in May.

 

Developed by the new Codemasters development team in Cheshire, UK (formerly Evolution Studios), ONRUSH is a racing game that’s not only about racing to the finish line. Racing with style and flair is what counts as you perform incredible takedowns and put everything on the line in order to power-up your all-important RUSH bar.

 

ONRUSH will launch on PS4 and Xbox One on June 5, 2018. For more information about the game, visit www.onrushgame.com. Fans can keep up to date with all the latest news by joining our communities on Facebook, Twitter and Reddit.

 

ABOUT CODEMASTERS:

Codemasters, the award winning video game developer and publisher, has a 30 year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1 series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

 

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

 

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Fable Fortune Leaves Early Access and Goes Free-To-Play This Month on PC and Xbox One

Superbly-crafted card game rated ‘Very Positive’ after seven months of spit-polish in Early Access

ALBION – February 19th, 2018 – Developers Flaming Fowl Studios and Mediatonic announce that Fable Fortune, the collectible card game set in the iconic world of the Fable series, will leave Early Access on February 22nd and land as a free-to-play title on Xbox One, Steam, and Windows 10.

Over the last seven months in Early Access, Fable Fortune has flourished thanks to hard work and community feedback. Major new features include Heroic Tales, a single-player story mode allowing players to experience the dramatic histories of the game’s hardy Heroes. Plus, a new emote system means players are able to communicate with their opponents — to congratulate, to mock, or just to fart in their general direction. It’s all strictly tactical, of course.

Other shiny new additions include a Deck Helper and Guildmaster-led tutorial to help new players get into the game, a Daily Bounties system, rare Fancy cards to make mum proud, as well as smaller tweaks, convenient new features, and a treasure trove of new cards to be discovered. There’s never been a better time to return to Albion.

Fable Fortune is a game of choice and consequence. In it, you take on the role of one of six Heroes in the ultimate battle for Albion. But will you be good or evil? Complete quests and choose your destiny to change your abilities and even the cards in your deck. Compete in leagues and events, or partner up with a friend and take on a boss or two in co-op mode.

Want to get in the game early? There’s still time to purchase the Fable Fortune Founder’s Pack. For £9.99 / $14.99 / 12,99€, you get over $40 worth of in-game items, including 20 card packs, the exclusive Flaming Fowl Trophy Card, and the very rare (you might even say ‘Fabled’) Giant Egg card.

You can buy the Fable Fortune Founder’s Pack now at:
Xbox.com: https://www.microsoft.com/en-gb/store/p/fable-fortune-game-preview/9mswwjwrf4wc?rtc=1
Steam: http://store.steampowered.com/app/469830/Fable_Fortune/

For more information, head over to http://www.fable-fortune.com, and follow Flaming Fowl and Mediatonic on Twitter: @flamingfowl and @mediatonic.

About the developers
Mediatonic is a British independent games developer, based in London and Brighton. They’ve been making games for more than a decade, including Heavenstrike Rivals, Foul Play, Hatoful Boyfriend and the Amateur Surgeon series.

Flaming Fowl Studios is a brand new indie games studio, rising from the ashes of the renowned Lionhead Studios. They have over fifty years of combined game development experience and have previously worked on games such as the original Fable trilogy and The Movies.

Together, they’ve set out to bring new life to the Fable universe, armed with years of industry experience, an intimate knowledge of the series, and a bottomless arsenal of bum jokes.

Descenders out now on Steam, coming exclusively to Xbox Game Preview

 

Descenders, the extreme downhill freeriding game from development studio RageSquid, is now available on Steam — and will be coming exclusively to Xbox Game Preview soon on Xbox One.

Published by UK label No More Robots, Descenders throws players into the high-octane world of downhill biking, where every jump, whip and scrub will earn Rep points for you and your team — but with the risk that you might lose it all with just one badly timed landing.

The game is now available on Steam for PC, Mac and Linux on February 9 for $24.99 / £19.49 / 22.99 euros. Descenders will launch exclusively on Xbox Game Preview very soon. 

Check out the launch trailer now: https://youtu.be/UVNSH-HFG-c

What to expect from Descenders:

A deep physics system and full controller support allow players to string together incredible trick combos, as you make your way down the mountain and attempt to reach the bottom with as few scratches as possible.

Procedurally generated worlds mean that no two runs are ever the same, while nerve-racking Boss Jumps truly sort the casuals from the pros. There are no upgrade modifiers and power-ups in Descenders — instead, players must progress through skill alone, if they want to lead their team to glory, and become the next legendary Descender.

Post-launch, players can expect regular updates to the game, with new tweaks, bikes, kits, challenges, modes, features and worlds to follow post-launch.

Descenders is developed by RageSquid, and published by No More Robots, the British publishing label from Mike Rose, with funding from creative industries fund nl, and sound design from Power Up Audio, best known for their work on titles like Crypt of the Necrodancer and Towerfall Ascension. Finally, the teams are partnering up with drum & bass label Liquicity to deliver a fully licensed soundtrack.

– Descenders is now available on Steam for PC, Mac and Linux
– Exclusively coming to Xbox Game Preview soon
– Developed by RageSquid, published by No More Robots
– Features procedurally generated worlds and freestyle bike controls
– Deep risk/reward system where mistakes have real consequences

Buy it here on Steam: http://store.steampowered.com/app/681280/Descenders/

In the Face of Certain Death, We Rise

In the not too distant future, a mysterious disaster has brought collapse to the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity. Wandering aimlessly in search of blood, the Lost will stop at nothing to satisfy their hunger. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.

BANDAI NAMCO Entertainment America Inc. released new screenshots for its upcoming action RPG title, CODE VEIN, available this year for PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM®. The new screens show off a first look at the game’s online multiplayer mode as well as two new characters; Cruz and Karen.

CODE VEIN gives players the chance to answer requests for help from other Revenants finding difficulty battling against the Lost. Explore and defeat the enemies lurking through each dungeon with your A.I. companion and another human player to get through difficult areas of the game. Players can communicate through a combination of gestures, stamps and voice commands for added communication and teamwork.

Two new characters have been announced for CODE VEIN; Karen and Cruz. Karen is the older sister of Louis who passed away but was revived as a Revenant. Her job is to take care of and support Revenants in battle. Cruz has withstood horrific experiments in an attempt to save mankind. However, under the intense pressure of an unsuccessful experiment, she became a destructive force within the world of CODE VEIN.

UNITE TO SURVIVE

Featuring a story driven connected dungeon experience, dive into the world of CODE VEIN. Create your own character and choose your partner as you venture out into a world of destruction, overrun by the Lost. Use your combined strength to coordinate your approach and defend each other from surprise attacks or overpowered enemies using your Blood Veil and various weapons. Change the feel of the game depending on which partner you choose, each with their own combat style and background story.

BENEATH THE VEIL

Experience the power of blood as you use unique Blood Veils to drain your enemies to enhance your abilities. Using “Gifts” powered by enemy blood, players can increase their strength, weaken enemies, and utilize new weapon abilities and overpowered attacks.

GREAT CHALLENGE BRINGS GREATER REWARDS

Take on the Lost as you explore the malefic world of CODE VEIN. Choose from a myriad of weapons such as bayonets, axes and spears, to accommodate your favorite battle style. Apply strategy in your attacks through partnered coordination and Blood Veil enhancements, ready to bring down the most threatening enemies.

Get closer to the nightmare than ever before in The Evil Within 2. If the horrific world and hideous creatures weren’t terrifying enough already, the entirety of the game can now be played in first-person on PlayStation 4, Xbox One and PC, thanks to the latest free update. You can check out our newly released first-person mode trailer at https://youtu.be/gIkC8DXT2fI.

If you already have The Evil Within 2, changing to first-person is as simple as flipping a switch in the menu. You’ll be able to change this at any point, so you can experience the game however you like. If you haven’t had a chance to check out The Evil Within 2 and want to try it out, you can download the Free Trial and play through the opening chapters of the game including the new first-person mode. All save data will carry over if you choose to upgrade to the full game.

“A lot of players like playing horror games in first-person, so for those who want to see some of the game’s situations through Sebastian’s eyes, it’s a really neat experience,” said Tango Gameworks’ producer, Shinsaku Ohara. “I think exploring Union in first-person makes the scale feel even bigger than it does when you’re in third-person. Also, being able to see our environments and enemies up close allows players to get an even better look at how much effort went into their designs.”

Be sure to check out Bethesda.net for even more details and insights on the new first-person mode from the team at Tango Gameworks!

The Evil Within 2  has been rated M for Mature by the ESRB. For more information about the game, visit www.TheEvilWithin.com.

Guilt Battle Arena Brings Local Multiplayer Madness to Console and PC

Invincible Cat and ForwardXP Game Now Available for PlayStation 4, Xbox One and PC for $14.99, Coming Soon to Nintendo Switch


Feb. 14, 2018 — Guilt Battle Arena, a frantic 2D local multiplayer and couch combat game from Invincible Cat and ForwardXP, is now available on PlayStation 4, Xbox One and PC for $14.99, and coming soon for Nintendo Switch. The game pits up to four players against each other as they engage in combat through wacky stages and gameplay modes. Play as one of the members of The GUILT Patrol to take down the Dreadful Judge and his evil minions, to bring peace back to the galaxy.




Guilt Battle Arena challenges players to use a single bullet to attack opponents and after firing, players must rebound their bullet after every shot. Play and shoot through raining chickens, dodge exploding cats and lead homing missiles directly to the enemy!

Rated Everyone 10+, Guilt Battle Arena features seven game modes in local multiplayer Versus (2-4 players), including capture the flag with cannons or hot potato with a bomb! Players can amp up their matches with outrageous gear, including jetpacks or turn everyone invisible. Over 35 zany player costumes are unlockable through gameplay.

After proving your superiority to your friends in Versus, team-up in Co-Op (1-2 players) to work together to defeat the Dreadful Judge and beat the world high score.

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For more information and to purchase the game, visit www.guiltbattlearena.com

Award Winning Deathmatch-in-the-Dark Shooter At Sundown Coming to PC, Nintendo Switch, PlayStation 4 and Xbox One this Spring

Free 4 Player PC Demo Available to Download on Steam!

BALTIMORE, MD – Feb 9th, 2018 – Independent video game publisher Versus Evil, in partnership with independent developer Mild Beast Games, today revealed that the BAFTA winning, top down shoot ‘em up, At Sundown, is launching on PC and Mac, PlayStation 4, Nintendo Switch and Xbox One in Spring 2018. At Sundown is a stealth-based arena shooter where 4 players compete in online and local deathmatch games. Action takes place under the cover of darkness where players can only be spotted when they shoot, dash or walk into a light source.
Players eager to take on their friends in total darkness can try out the demo for free by downloading it from the official At Sundown Steam page. The demo gives players access to 4 out of the total of 11 launch weapons on a selection of map levels set in the Garden and Mansion. The demo can be played with keyboard or controller, also providing players with the opportunity to play online in local matches or against bots.


“Mild Beast Games have a created an award-winning multiplayer formula that totally hooks players from the outset. At Sundown has been a real crowd pleaser at events like PAX, where it won players over with its superb 4 player party set up. We’re really excited to announce the games’ cross-platform launch, which underlines our commitment to bringing out the best in our indie partners,” commented Versus Evil General Manager Steve Escalante.

Winner of the coveted ‘One to Watch’ Award at the 2016 BAFTA’s, At Sundown also won Microsoft’s 2016 Imagine Games award with its innovative game design, using darkness and sporadic light source effects to create a tense yet highly competitive multiplayer game for up to four players.
At Sundown will feature a wide variety of weapons for players to choose from including pistols, sniper rifles, shotguns and bladed weapons as well as multiple maps, each with different light mechanics. As well as frenzied 4 player deathmatches, players can also team up cooperatively to take down AI opponents or face off in head to head showdowns.
For more details on the game check out www.sundown-game.com

About Versus Evil
Versus Evil, LLC is a US based independent video game publisher behind critically acclaimed and award-winning video games such as The Banner Saga, Antihero, Guild of Dungeoneering, Let Them Come and most recently, the hit action RPG Like A Boss. A solid release line up for 2018 includes the sequel to the award-winning RPG game Pillars of Eternity II: Deadfire, the eagerly awaited and final installation in the Banner Saga trilogy, Banner Saga 3, and BAFTA Games award winner At Sundown. Publishing games on all major mobile, PC and console platforms, Versus Evil works with development studios in North America, South America, and Europe. For more information visit http://versusevil.com

PROJECT CARS 2 CELEBRATES THE 70TH ANNIVERSARY OF PORSCHE WITH THE ‘PORSCHE LEGENDS PACK’, COMING IN MARCH 2018― UPDATE 4 IS AVAILABLE NOW FOR PC



BANDAI NAMCO Entertainment America Inc. and Slightly Mad Studios are excited to announce the ‘Porsche Legends Pack’, the second expansion pack for Project CARS 2, will be available across all platforms (PlayStation 4, Xbox One, PC) in early March.

Seventy years on from the launch of the very first Porsche road car in 1948―the Porsche 356―comes the Project CARS 2 ‘Porsche Legends Pack’, a visceral and unmissable celebration of Porsche’s 70th anniversary.

The ‘Porsche Legends Pack’ will come with: nine legendary cars hand-picked from the storied history of Porsche, one FIA-certified track intimately associated with Porsche―a first in any simulated racing game, 20 liveries, nine community events, and five new career events; all carefully crafted to integrate into the Porsche experience.

The nine iconic Porsche cars include their current GT-runner, the 2017 Porsche 911 RSR that will add this elite brand into Project CARS 2’s already essential line-up of GT racers.

The 911 RSR will join eight more historically significant Porsches hand-picked from the last 70 years, such as the 1972 Porsche 917/10―the car dubbed the “Can-Am Killer”―an analogue monster whose 5-litre flat-12 boxer was mated to two massive big-box turbos to create what many consider the most brutal car (1,200bhp!) in sportscar history.

Ahead of the ‘Porsche Legends Pack’, Slightly Mad Studios has released a new Update 4 for Project CARS 2 for PC’s via STEAM, which will be available soon for the PlayStation 4 and Xbox One.

Update 4 includes numerous performance and stability improvements, gameplay balance tweaking, UI & render enhancements, and extensive AI improvements across many locations and vehicle classes. For more information on Update 4, please visit the following website: https://pcars.games/PC2Update4


Phantom 8 Studio is delighted to share a new story trailer for its upcoming psychological thriller, PAST CURE — which releases worldwide on February 23, 2018 for PC, PlayStation 4 and Xbox One digitally and at retail for $29.99!

Check out the narrated story trailer here:

PAST CURE is a cinematic experience that challenges players to use mind-bending mental abilities to survive, as well as the mastery of gunplay, melee combat and stealth. You won’t have to wait long to begin deciphering the mystery; a PAST CURE demo releases on Steam early next week on the game’s Steam store page here.

About PAST CURE

After years of disappearance, Ian, a former elite soldier, suddenly appears … changed. Ian’s brother shelters him in a far off safe house to come to grips with his memory loss and the effects of the experiments he was forced to endure. In an attempt to tap into the hidden power of the mind, Ian’s captors left him scarred with unrelenting nightmares, visions and unstable powers such as time manipulation and telekinesis.

Driven by his desperate need for the truth and a thirst for revenge, Ian sets out on a thrilling hunt for the masterminds of this conspiracy. As Ian plunges into a criminal underworld in pursuit of a new lead, he is forced to use his mental powers to survive. But with each use, his mind becomes ever more detached from reality, revealing the presence of an even darker force at play.

Gameplay Features:

A Story-Driven Supernatural Thriller: Follow the struggle of a broken man searching for the missing pieces of his mind. With intense cutscenes and intriguing story items throughout the levels, players can unravel a story that will keep them guessing until the end.

Action vs. Stealth: Be bold and engage your enemies with time-bending gun battles and brutal jaw-crunching combos. Or pick the stealthy approach where evasion tactics and slick takedowns allow you to outsmart your enemies in silence. Choose the right approach to each situation as there are pros and cons to each play style.

Mind-Bending Abilities: Unleash the power of Ian’s mind against those who unlocked it. Players must utilize time manipulation and astral projection to gain an edge on opponents and overcome obstacles.

Dreams vs. Reality: Ian’s mind is torn between the gritty real world and a nightmarish dreamscape. PAST CURE switches between cold, brutal combat-orientated levels of the real world, to puzzle and survival-based gameplay in the abstract dream world.

MILESTONE ANNOUNCES GRAVEL SEASON PASS AND DLC PLAN
GET READY FOR NEW TRACKS, VEHICLES, ENVIRONMENTS, AND CAREER EPISODES

Milan, Italy – February 8, 2018 – Milestone, one of the leading racing developers in the world, announces the GRAVEL Season Pass. Content will include five premium DLC expansions, all of which will be released between February and June.

Additionally, Milestone is pleased to announce GRAVEL Special Edition, which is available now for pre-order. Gamers looking for the full GRAVEL experience will enjoy access to the full game and Season Pass.

Season Pass:
For the ultimate GRAVEL experience, the Season Pass will grant access to 12 new vehicles, 10 check point tracks, four new Wild Rush circuits and two new Off-Road Career Events.

In addition to the Season Pass, free content updates will be available for all players to help broaden their garage with new vehicles. The first two freemium cars are the Bowler Bulldog and Acciona.

Bowler Bulldog:
Available March 7th, Great Britain’s new Bowler Bulldog is a powerful ride that makes the off-road experience even more thrilling than before. Dash through deserts or scream through stadiums in this unforgettable beast.

Acciona:
The Acciona might be powered by an electric engine, but it can defeat the field just as well as any other vehicle. Available March 21st, the Accoina will be the first and only electric car coming to GRAVEL.

Six freemium content packs will be included starting in March. Details on additional content updates will be announced in the days ahead.

GRAVEL will launch on February 27 for PS4, Xbox One®, the all-in-one games and entertainment system and PC.

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Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developers in the world. The 200 people team is responsible for hit series like MotoGP™ and MXGP – The Official Motocross Videogame as well as own IPs Ride and Gravel. Milestone is fully privately owned and self-funded independently.