Bungie

Destiny 2’s next big event will be Crimson Days, which begins on Tuesday, February 13. Like The Iron Banner this is a weeklong event. Unlike The Iron Banner, though, this event will feature a 2v2 Crucible playlist, featuring Clash. This 2v2 playlist has a twist, according to Bungie, where they will also be debuting The Burnout, which is a new take on The Burning Shrine set in a future timeline where the Vex have succeeded in altering our reality.
According to the Bungie blog posted today, “The sun is darkened and the only Light to be found comes from you and your partner fighting as one. Stay in close proximity to your partner and your abilities recharge at a faster rate. Stray too far, and your enemies will be given a waypoint leading to your location. If you can’t find a partner, don’t worry. We’ll play matchmaker and find one for you.” (pictured below)
Crimson Day Rewards
As with all of Bungie’s weeklong events there are plenty of reward to go around. The best way to earn them will be to compete in the Crimson Days Crucible playlist. Bungie says they have tuned the experience to focus on rewarding single-character play, too. Most of the rewards are found within a new Crimson Engram, with all of the contents on a “knock-out” list, preventing players from receiving duplicate items until they’ve earned all of the new gear. This is a GREAT new feature – I can personally say that getting those duplicates has SUCKED in the past.
Tess (Eververse) will also offer a selection of the Crimson Engram contents in exchange for Bright Dust. Gear purchased with Bright Dust will also count towards the “knock-out” list mechanic described above, preventing duplicate items unless you have already earned all the rewards. Every reward item obtained from a Crimson Engram can also be dismantled for Bright Dust, including event-specific shaders.
All players playing any Destiny 2 activity during the event will receive both an Illuminated Engram and a Crimson Engram when they level up. One point of clarity: Crimson Engrams are only earnable through gameplay, and are not capped or limited during the event – very similar to the most recent Iron Banner event. To qualify, players need only to reach the level cap for their Guardian.

Crimson Day Rewards

Want more rewards?! Complete the following tasks to earn 5 additional rewards:
  • Complete the milestone “Welcome to Crimson Days” by finishing five Crimson Days matches and visiting Lord Shaxx in the Tower to earn the Fire of the Crimson Days Emblem and the Tirastrella Ghost Shell.
  • Complete matches in the Crimson Days Crucible playlist for a chance to earn the Undeterred Exotic Sparrow.
  • Complete either the Leviathan Raid or the Raid Lair: Eater of Worlds to claim the Dieselpunk Exotic Ornament for Wardcliff Coil from the final chest.
  • Complete the Nightfall Strike during the Crimson Days event to earn the Flaunting Dance Emote.

Tirastrella Ghost Shell

Undeterred Exotic Sparrow

Dieselpunk Exotic Ornament

Flaunting Dance Emote

*Pictures and content via Bungie Blog

The Destiny 2 Beta Preview

by Maverick on

This week the wonderful souls at Bungie released the Destiny 2 beta – this beta is/was available to anyone who preordered the game.

The Destiny 2 beta showcased 4 playable features of the upcoming game:

·        The Story – Act 1

·        A Strike – The Inverted Spire

·        The Crucible – Control & Countdown

To start, Bungie geared up a level 20, 200 power (power seems to have replaced light level), Warlock, Titan and Hunter for you to choose from. Unfortunately, there were no player customizations – or the ability to take your helmet off – but each class was given different weapons for you to try. Players also have the ability to create 3 different characters so they could play all 3 classes – which is what we did. I was bummed that you couldn’t trade weapons between classes, but its’ just a beta. When we broke down weapons and gear we also didn’t get anything, which is probably also because it a beta – so that’s something that will be nice to see what materials you get in the future.

No matter which class you chose, the beginning was the same – you are immediately immersed into the storylines first act, where the Cabal attack and you basically have to escape the Tower, while completing a few objectives. I’m not going to spoil it for you BUT I will say this… when you meet Ghaul… you’ll hate him as much as we did. There was a collective “Fuck this guy” at the end of the story mission. Bungie did that scene well… we actually felt like we were being stripped of things on a personal level. So really… FUCK THAT GUY. For reals. But, if you can get past what an asshole Ghaul is, it was cool to see familiar foes with new shields and new foes like Cabal with fire tanks that you could shoot that would explode and kill them.

After the story, we played around with the inventory we were given and then the headed to the strike, The Inverted Spire. After a few misses on matchmaking we landed a decent team and plowed through the strike with relative ease. Don’t get me wrong, there was the challenge of not knowing the strike yet and new elements of known enemies with new shields or weapons and new ones we had to navigate but it had the similar Destiny strike feel to it and you even got loot at the end. One cool element was that the boss had 3 levels, which was marked by the floor literally falling out from under you. The loot that dropped at the end was all leveled up and random gear or weapons and the chest opened automatically without anyone prompting it. We didn’t see any engram drops, though, throughout any gameplay. We were able to run all 3 classes through the strike and get a weapon or armor drop.

The Crucible is hands down one of my favorite elements of Destiny and I was eager to see how it would be different in Destiny 2. First off, it’s now 4 v 4 PVP. For me that was the only negative. I liked the Control map and game as well as the new Countdown game, but man… 4 v 4 sucks. I like big groups and constant chaos. It just didn’t have the same feel with less players. That’s not to say it’s less team oriented, the smaller group definitely makes it more intimate and you have to work together. For players that don’t jump in with friends that will prove to be tricky as most random players we encountered didn’t turn on team chat and you were left to running and gunning on your own and unable to talk to the other players to strategize a win.

In Control, you start off with a point captured and then don’t need to wait for an enemy point to cool down and then capture, which added a faster element to the game style.

With the original Destiny Crucible, there were timed ammo drops for special and heavy weapons – in Destiny 2 there is a timed power ammo drop that’s available more frequently but its first come first served. Old ammo drops allowed for multiple players to pick them up.

No weapons felt majorly overpowered but the melee certainly seemed to lag or delay a lot with all classes.

All in all, the game feels like the old Destiny with some updates and new content. We love Destiny and are really looking forward to playing and exploring Destiny 2 more prior to the release.

Just remember… this is a beta… a beta is: a trial of machinery, software, or other products, in the final stages of its development, carried out by a party unconnected with its development.

So, let’s stop all the bashing… at least until the completed game comes out in a few months, ok?! Ok.

If you’d like to check out any of our beta gameplay, head over to our Twitch channel and watch one of our videos. We had fun… and cursed… a lot.

Until next time Guardians.

Don’t let the title fool you – I loved me some Destiny. I played the shit out of that game. Past tense. I’m sure it’s still good, and truth be told, when I’m bored I hop on and do a quest or 2. But ever since The Taken King’s release and the massive changes Bungie made to the game I haven’t been able to care enough to play the game. It’s just too repetitive.

So when I hear (and read) the rumors of a GOTY edition being announced at E3… it made me kinda sad. Especially when Destiny 2 is rumored to be just around the corner.

If history has taught us anything, gamers don’t like repetition.

If history has taught us anything, gamers don’t like repetition.

If history has taught us anything, gamers don’t like repetition.

If history has taught us anything, gamers don’t like repetition.

If history has taught us anything, gamers don’t like repetition.

If history has taught us anything, gamers don’t like repetition.

(see what I did there… hopefully Bungie takes a hint)